Magical Assault Practice Events
NRC Magical Assault Practice Events are a type of event in Twisted Wonderland that focuses on battling. They require players to fight their way through numerous battle maps of increasing difficulty.
Event Cards
One limited SSR card is introduced with each event. It is only available in the corresponding Event Summon.
Uses
Event cards have boosted stats as indicated by the purple "STATUS+" label. In event battles, the event card will buff his own stats by HP +1,000 and ATK +1,000.
Additionally, the event card's character does NOT need to be selected for him to be available to use in your roster.
Event Story
All Magical Assault Practice events have a corresponding event story. There are typically two episodes - Orientation and Intermission, and both are fully voiced.
Event Details
How To Play
- Head towards the Goal by advancing through the tiles.
- When the boss in the Goal tile is defeated, the battle map is cleared.
- Moving to each tile will consume 1 Advancement Point.
- Advancement Points will recover at a rate of 1 per hour.
- Advancement Points can also be recovered by Move Tickets or Gems (10 for 10 points).
- All accumulated rewards will be given to the player upon clearing the battle map.
- A limited number of characters can be selected to challenge a battle map.
- Characters can be re-selected after clearing the map.
- Only cards of those characters will be available in your roster.
- The exception is the event card, who will always be available if you have obtained the card.
- Upon clearing a battle map, the next one will be unlocked.
- Maps that have already been cleared will be reset upon re-entering it. Reward tiles that have already been cleared during a prior attempt will give madol or honey instead.
Battles
- At the end of a battle, an equal amount of HP will be deducted from all cards involved in a battle, based on the amount of HP lost.
- This reduced HP will be reflected in subsequent battles that the card is used in.
- If a card has a HP buddy, the HP will be deducted from the BUDDY HP first.
- Unlike the card's HP, the BUDDY HP will be refreshed for each battle.
- Thus, it is advisable to bring cards with their respective HP buddies.
- Once a card reaches 0 HP, it will no longer be usable in battle.
- If you lose a battle, you can try it again with another team. Damage inflicted during prior attempts will be retained.
Types of Tiles
- Plain: (no icon) Battle tile.
- Reward: (treasure chest icon) Battle tile. Will drop rewards upon being cleared.
- Map Effect: (hexagon with a star icon) Provides a buff to your team or a debuff to the enemies for subsequent battles within the battle map.
- Recovery: (half-filled heart icon) Heals up to 50% of the max HP for 5 randomly chosen cards that have taken damage.
- Revival: (heart with star icon) Revives 3 random cards that have their HP at 0 to 50% of their max HP.
- Target: Battle tile. Provides a team buff or enemy debuff during the Boss battle in the Goal tile.
- Goal: The final battle in the map.
Events List
Click the links below to view event-specific information.
NRC Magical Assault Practice with Crowley | NRC Magical Assault Practice with Crewel |
February 19, 2024 16:00 JST - March 1, 2024 14:59 JST |
June 24, 2024 16:00 JST - July 10, 2024 14:59 JST |